Thursday, 29 November 2012

Study: Gamers are gaga for virtual goods

With total buying reaching 15 billion dollars worldwide, have you been buying?


Consumer spending on virtual goods has doubled since 2009, according to a survey by Visa’s PlaySpan digital monetization division. And the total U.S. market value for virtual goods grew 28 percent to $2.3 billion in 2011.

Read more..

http://venturebeat.com/2012/02/29/study-gamers-are-gaga-for-virtual-goods/

1 comment:

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